Allowing users of an application to pay in Moola, MXit's virtual currency, for content or items.
There is also the capability in the MXit API to perform billing transactions (i.e. charging users in MXit's virtual currency called Moola). This is...
Just some notes: You can only bill with a Live API Key, not a Test Key. If you already have a Live API Key (via the Dashboard on...
I am new to the world of MXit Development. I have looked and not found a satisfactory answer to a simple question: If I charge 100 Moola for an...
We are testing out the payment API and our app threw an exception at some stage during or after the "confirm/reject" screen from MXit was displayed....
For some reason I have to click the confirm payment option 3 times before i get the response, even with the life api, pls help
With the C# api it is possible to comprehensively test the billing while the app is in beta. With Mobi-Portal it appears that real moola must be used...
We have a bit of a problem regarding the mxit payments api for mobile. According to documentation for mobile api, the response headers for the...
According to the docs the billing API is at http://billing.internal.mxit.com/Transaction/PaymentRequest But my dns cannot resolve...
Hey all! I just have a few questions about billing: 1. What is the smallest amount I can bill for? (e.g. 40 moola) 2. Is their a limit to how...
When I initially registered my app, I did so as a non-billing app. Now I wish to change it to a billing app. I added my banking details to the...
I'm having trouble understanding the billing API for the Mobi Portal. I've tried getting the web server to call the api, as well as the mxit...
Some of our users are presented with a blank screen when they are sent a payment request instead of the usual Confirm/Reject screen. Subsequently...
How do I specify the billing callback regular expression? Also - how do I specify the user who gets billed - I see no parameter for this?
I'd like to get a better understanding of the billing side of things and the options available. Any insights into the patterns of transactions and...
I tried to do some payment tests for my game, but I get an exception RequestPayment: Billing is not enabled for your ExternalApp. Who do I talk...
I was wondering what is the correct use of ConfirmPayment? My application seems to have some weird issues with it. Is its use optional as the...
From the Terms and Conditions, I understand that a report of all payment requests will be generated and sent on a monthly basis. Will this happen...
We've been receiving a lot of feedback from our users suggesting we give free credits to MXit freestylers since they are premium MXit users. This...
There's a nice article here: dubitplatform.com/blog/2010/12/31/design-a-social-game-economy-how-much-should-a-virtual-t-shi-html It talks about...
I have noticed that a significant number of users do the following: Go to a the buy menu and select something to purchase They are sent to the...
Would it be possible to refund the user? Let's say you want to let the user buy your game but refund him if he finds out that it doesn't work on his...
Hi Yes, I have added bank details now and want to share the Moola! :D XOracle is an app that requires billing, but I could not originally enter...
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